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Archive for the 'Gamecube' Category

KCPL Taskforcing

KCPL logo, just like the dreamcast!  I just sold my dreamcast on eBay, and now I'm having seller's remorse.Dave at KCPL posts a great set of library gaming goals, and the establishment of a Gaming Task Force. They will use force. To accomplish tasks. Hence, a task force.

Kansas City’s downtown branch is a beautifully restored bank, and one of his notes is for a Game Vault… they are uniquely equipped to provide this service. He also talks about networking matches across libraries. We are planning on testing a multi-branch console network at the AADL-GT planning meeting next weekend, with 4 mario kart stations at Malletts Creek Branch, and 4 downtown. We have gigabit fiber between branches, and with the magic of VLANs, we can create a network for the 8 gamecubes that has ports at both locations.

At AADL, we have gigabit fiber directly to Merit, and we are connected to Internet2. If another library would have a low-latency, high-speed connection, we may be able to do mario kart cross-country, using Warp Pipe, which allows you to route gamecube LAN traffic over the internet. When you do this (which is not supported by Nintendo), the speed of the race is essentially limited by the speed of your internet connection. Ping aadl.org and check your time… if you get below 30 milliseconds, let’s talk.

Internet2 is always looking for cool new killer apps for the Abilene network; it would be great to use this fantastically fast backbone to schlep 6 megabits per second of banana peels and master shells across the country, instead of all the same old telerobotic surgeries and cello master classes.

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